
Elements of Design Reading List
Introduction
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Norman, D. (2013). Chapter 1: The psychopathy of everyday things from The Design of Everyday Things, Revised and expanded edition, p. 1-36.
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Shön, D.A. (1993). Learning to design and designing to learn. Nordic Journal of Architectural Research, 1, 16.
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Design Theory
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Norman, D. (2013). Chapter 2: The psychology of everyday actions. In The Design of Everyday Things
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Chapter 1: "Information" from Design: The Key Concepts (Huppatz, 2019)​
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A post on "Design Principles"
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Gestalt Theory: general summary of gestalt theory as it relates to learning and learning design
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Moore, P., & Fit, C. (1993). Gestalt theory and instructional design. Journal of Technical Writing and Communication, 137-157.
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Chang, D., Dooley, L., & Tuovinen, J. E. (2002). Gestalt theory in visual screen design: A new look at an old subject. In Selected Papers from the 7th World Conference on Computers in Education (WCCE'01). Copenhagen, Computers in Education 2001: Australian Topics (Vol. 8, pp. 5-12), Australian Computer Society.
Design Thinking
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Razzouk, R., & Shute, V. (2012). What Is design thinking and why Is it important? Review of Educational Research, 82(3), 330–348. Download Razzouk, R., & Shute, V. (2012). What Is design thinking and why Is it important? Review of Educational Research, 82(3), 330–348.
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Entries on the different stages of the design thinking process (i.e Empathize, Define, Ideate, Prototype, Test) from Interaction Design Foundation.
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Scheer, A., & Noweski, C. (2012). Transforming constructivist learning into action: Design thinking in education. Design and Technology Education, 17(3), 8–19.
Design & Creative Processes
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Suleman, A. (2021). The Five Forces Of Creativity And How They Influence The Design Process.
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Henriksen, D., & Cain, W. (2020). Creatively flexible, technology fluent—Developing an optimal online teaching and design mindset. In S. McKenzie, F. Garivaldis, & K. R. Dyer (Eds.), Tertiary Online Teaching and Learning: TOTAL Perspectives and Resources for Digital Education (pp. 177–186). Download Creatively flexible, technology fluent—Developing an optimal online teaching and design mindset. In S. McKenzie, F. Garivaldis, & K. R. Dyer (Eds.), Tertiary Online Teaching and Learning: TOTAL Perspectives and Resources for Digital Education (pp. 177–186).
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Kaufman, J. C., & Sternberg, R. J. (2007). Creativity. Change: The Magazine of Higher Learning, 39(4), 55–60. Download Creativity. Change: The Magazine of Higher Learning, 39(4), 55–60.</span
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Kaufman, J. C., & Beghetto, R. A. (2009). Beyond big and little: The four c model of creativity. Review of General Psychology, 13(1), 1–12.
A 'Designerly' Mindset
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Cross, N. (1982). Designerly ways of knowing. Design Studies, 3(4), 221–227. Download Designerly ways of knowing. Design Studies, 3(4), 221–227.
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Cross, N. (2001). Designerly ways of knowing: Design discipline versus design science. Design Issues, 17(3), 49–55. Download Designerly ways of knowing: Design discipline versus design science. Design Issues, 17(3), 49–55.
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Boyd, D. (2015). The growth mindset approach: A threshold concept in course redesign. Journal on Centers for Teaching and Learning, 6, 29–44.